1. Plan your city development in accordance to the mission / scenario you are playing. If there are numerous powerful units around your city, preventing you from exploring the area around it, you should focus on creature dwellings during the first couple of rounds, so that at the beginning of the second week you can recruit some stronger units. Heroes of might and magic III strategy guide - Free download as PDF File (.pdf), Text File (.txt) or read online for free. Are there any good written strategy guides? Hey everybody, I've been trying to learn more about the game, but I like reading much more than I like watching videos, and I'm struggling to find content because everything is in video form. 1. Main advantages of twoor-more-heroes exploration: a. In early stage - that 'round the castle' exploration - you will usually profit from having two heroes by having more goodies gathered quicker. Applies to mines, resources, artifacts and even the fact of uncovering the map. Heroes of Might & Magic 3 Manual. Addeddate. 2016-02-11 00:50:11. Identifier. Heroes_of_Might_Magic_3_Manual. Identifier-ark. ark:/13960/t1gj3md1c. Ocr. ABBYY FineReader 11.0. Go for master gremlins to be able to fight day 1. Head for Naga's week 1, giant/titan week 2. In general (more or less every faction and every game). build army not economy. If you can't fight you wont get the money on the map, so you'll actually be porer than you would with building economy. The links below contain the Tribute to Strategists, a strategy guide for Heroes of Might and Magic 3, in two versions, one in PDF, and the other as docx. Since I lack time to make further revisions, I placed the latter version if someone is willing to make further adjustments to it, which he is free to do. hULz.

heroes of might and magic 3 strategy guide pdf